Hi, I am a C++ game programming student currently studying International Game Architecture & Design in the Netherlands. My main focus is cross-platform development and graphics programming.

Projects



About


My name is Bas van Zutphen and I am an engine programmer from the Netherlands. I am currently studying game programming at the NHTV Breda University of Applied Sciences, the Netherlands. I specialize in engine programming, graphics programming and writing cross-platform code.


I have been programming in C++ for more than 3 years and I have experience with DirectX11, OpenGL, Android and GNM(X) on the PlayStation 4. I have been eager to learn how different platforms and the technology behind them work throughout my life and want to continue with this trend. During my studies I have also worked in teams, creating games in Unity, Unreal and Phyre Engine.


Languages:

  • C++
  • C#
  • GLSL
  • HLSL
  • PSSL
  • Python
  • Java
  • Actionscript

Graphics APIs

  • OpenGL
  • DirectX11
  • GNM(X)

Platforms

  • Windows
  • Linux
  • PlayStation 4
  • Android

Engines

  • Unity
  • Unreal Engine 4
  • PhyreEngine

Tools

  • Visual Studio
  • Sublime Text
  • Git
  • Perforce
  • SVN
  • SCons
  • CMake
  • Photoshop
  • Renderdoc