Hi, I am a C++ game programming student currently studying International Game Architecture & Design in the Netherlands. My main focus is cross-platform development and engine programming.



My name is Bas van Zutphen and I am a game programmer from the Netherlands. I am studying game programming at the NHTV Breda University of Applied Sciences, the Netherlands. Currently I am living in Stockholm where I am doing my first of two Internships at Avalanche Studios. I specialize in low level engine programming and cross-platform abstractions.

I have been programming in C++ for more than 4 years and I have experience with DirectX11, OpenGL, Android and GNM(X) on the PlayStation 4. I have been eager to learn how different platforms and the technology behind them work throughout my life and want to continue with this trend. During my studies I have also worked in teams, creating games in Unity, Unreal and Phyre Engine.


  • C++
  • C#
  • GLSL
  • HLSL
  • PSSL
  • Python
  • Java
  • Actionscript

Graphics APIs

  • OpenGL
  • DirectX11
  • GNM(X)


  • Windows
  • Linux
  • PlayStation 4
  • Xbox One
  • Android


  • Unity
  • Unreal Engine 4
  • PhyreEngine
  • Apex Engine


  • Visual Studio
  • Sublime Text
  • Git
  • Perforce
  • SVN
  • SCons
  • CMake
  • Waf build system
  • Photoshop